The purchase of Ozobots, little robots, incorporate technology into real world applications and enhances the developing STEM program. These tiny robots have sensors that respond according to specific colors that are drawn on paper on an iPad. Students can program the robots to move in different ways according to the color combination.
Google expedition is a virtual reality teaching tool that lets teachers lead or join immersive virtual trips all over the world. It allows students to get up close to historical landmarks, dive underwater and visit outer space! Teachers act as a “guide” to lead classroom-sized groups of “explorers” through collections of 360-degree 3D images while […]
The amount of digital resources has increased (Think Central, RAZ Kids, Big Universe, Newsela, etc.). Students throughout the day utilize these resources. The Digital Literacy grant provides 10 iPads, keyboards and a cart for all grade levels to access.
Many students face academic, social, emotional, and behavioral challenges in school. The hands-on therapeutic games in this grant engage student’s attention while fostering specific skills. The goal for these resources is to help student’s develop and strengthen pro-social behaviors including but not limited to, impulse control, anger management, perspective taking, self- esteem, problem solving and […]
Listening to and reading stories engages us in new topics as we are drawn into high interest literature. This project will increase student interest and awareness of STEM topics through the use of storybooks and high interest nonfiction.